Construct a vorticity based finite element calculation on a mesh.
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#include <vtkvmtkUnstructuredGridFEVorticityAssembler.h>
Construct a vorticity based finite element calculation on a mesh.
- Date
- 2006/04/06 16:46:44
- Revision
- 1.4
..
Definition at line 34 of file vtkvmtkUnstructuredGridFEVorticityAssembler.h.
◆ Superclass
◆ vtkvmtkUnstructuredGridFEVorticityAssembler()
| vtkvmtkUnstructuredGridFEVorticityAssembler::vtkvmtkUnstructuredGridFEVorticityAssembler |
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◆ ~vtkvmtkUnstructuredGridFEVorticityAssembler()
| vtkvmtkUnstructuredGridFEVorticityAssembler::~vtkvmtkUnstructuredGridFEVorticityAssembler |
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◆ New()
◆ IsTypeOf()
| static int vtkvmtkUnstructuredGridFEVorticityAssembler::IsTypeOf |
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const char * |
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◆ IsA()
| virtual int vtkvmtkUnstructuredGridFEVorticityAssembler::IsA |
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const char * |
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◆ SafeDownCast()
◆ NewInstanceInternal()
| virtual vtkObjectBase* vtkvmtkUnstructuredGridFEVorticityAssembler::NewInstanceInternal |
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◆ NewInstance()
◆ Build()
| virtual void vtkvmtkUnstructuredGridFEVorticityAssembler::Build |
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◆ SetVelocityArrayName()
| virtual void vtkvmtkUnstructuredGridFEVorticityAssembler::SetVelocityArrayName |
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◆ GetVelocityArrayName()
| virtual char* vtkvmtkUnstructuredGridFEVorticityAssembler::GetVelocityArrayName |
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◆ SetDirection()
| virtual void vtkvmtkUnstructuredGridFEVorticityAssembler::SetDirection |
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◆ GetDirection()
| virtual int vtkvmtkUnstructuredGridFEVorticityAssembler::GetDirection |
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◆ VelocityArrayName
| char* vtkvmtkUnstructuredGridFEVorticityAssembler::VelocityArrayName |
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◆ Direction
| int vtkvmtkUnstructuredGridFEVorticityAssembler::Direction |
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The documentation for this class was generated from the following file: